Augmented and Virtual Reality
The research in this topic area seeks to improve the interactions with and management of virtual content in XR.
Teleoperation and Telelife
Andrews, K., Benson, J., & Orlosky, J. (2024, March). Alleviating the Uncanny Valley Problem in Facial Model Mapping Using Direct Texture Transfer. In 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (pp. 751-752). IEEE.
Orlosky, J., Sra, M., Bektaş, K., Peng, H., Kim, J., Kos’ myna, N., ... & Akşit, K. (2021). Telelife: The future of remote living. Frontiers in Virtual Reality, 2, 763340.
Orlosky, J., Theofilis, K., Kiyokawa, K., & Nagai, Y. (2020). Effects of Throughput Delay on Perception of Robot Teleoperation and Head Control Precision in Remote Monitoring Tasks. PRESENCE: Virtual and Augmented Reality, 27(2), 226-241.
Thomason, J., Ratsamee, P., Orlosky, J., Kiyokawa, K., Mashita, T., Uranishi, Y., & Takemura, H. (2019). A comparison of adaptive view techniques for exploratory 3D drone teleoperation. ACM Transactions on Interactive Intelligent Systems (TiiS), 9(2-3), 1-19.
Education and Language Learning
Li, Y. J., Orlosky, J., Jirau-Rosaly, W., Brown, S., & Rockich-Winston, N. (2024). Immersing healthcare students in a virtual reality Parkinson's disease experience. Int J Med Educ, 15, 34-36.
Huynh, B., Wysopal, A., Ross, V., Orlosky, J., & Höllerer, T. (2022, October). Layerable Apps: Comparing Concurrent and Exclusive Display of Augmented Reality Applications. In 2022 IEEE International Symposium on Mixed and Augmented Reality (ISMAR) (pp. 857-863). IEEE.
Orlosky, J., Huynh, B., & Hollerer, T. (2019, December). Using eye tracked virtual reality to classify understanding of vocabulary in recall tasks. In 2019 IEEE International Conference on Artificial Intelligence and Virtual Reality (AIVR) (pp. 66-667). IEEE.
Sakamoto, K., Shirai, S., Orlosky, J., Nagataki, H., Takemura, N., Alizadeh, M., & Ueda, M. (2020, March). Exploring Pupillometry as a Method to Evaluate Reading Comprehension in VR-based Educational Comics. In 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (pp. 422-426). IEEE.
Vision Augmentation
Zhao, G., Orlosky, J., Feiner, S., Ratsamee, P., & Uranishi, Y. (2022). Mitigation of VR Sickness during Locomotion with a Motion-Based Dynamic Vision Modulator. IEEE transactions on visualization and computer graphics.
Itoh, Y., Orlosky, J., Kiyokawa, K., & Klinker, G. (2016). Laplacian Vision: Augmenting Motion Prediction via Optical See-Through Head-Mounted Displays. In Proceedings of the 7th Augmented Human International Conference 2016 (p. 16). ACM. **Best Paper**
Orlosky, J., Toyama, T., Kiyokawa, K., & Sonntag, D. (2015). Modular: Eye-controlled vision augmentations for head mounted displays. IEEE transactions on visualization and computer graphics, 21(11), 1259-1268. Best Paper Nominee
View Management
Zhao, G., Hu, X., Orlosky, J., & Kiyokawa, K. (2024, June). ReAR Indicators: Peripheral Cycling Indicators for Rear-Approaching Hazards. In Proceedings of the 2024 International Conference on Advanced Visual Interfaces (pp. 1-9).
Orlosky, J., Kiyokawa, K., Takemura, H. Dynamic Text Management for See-through Wearable and Heads-up Display Systems. Proceedings of the 2013 International Conference on Intelligent User Interfaces. pgs. 363-370. **Best Paper**
Orlosky, J., Toyama, T., Kiyokawa, K., & Sonntag, D. (2015, March). Halo Content: Context-aware Viewspace Management for Non-invasive Augmented Reality. In Proceedings of the 20th International Conference on Intelligent User Interfaces (pp. 369-373). ACM.
Wide Field of View Research
Kruijff, E., Orlosky, J., Kishishita, N., Trepkowski, C., & Kiyokawa, K. (2018). The influence of label design on search performance and noticeability in wide field of view augmented reality displays. IEEE transactions on visualization and computer graphics, 25(9), 2821-2837.
Kishishita, N., Kiyokawa, K., Kruijff, E., Orlosky, J., Mashita, T., & Takemura, H. (2014, September). Analysing the effects of a wide field of view augmented reality display on search performance in divided attention tasks. In Mixed and Augmented Reality (ISMAR), 2014 IEEE International Symposium on (pp. 177-186). IEEE.